INTL · League of Legends · 30 games in 2026
How often this team secures first objectives and controls neutral resources.
Early-game strength and game pace metrics.
| Player | Role | Player Rating | KDA | CS/min | DPM |
|---|---|---|---|---|---|
| Hakari | TOP | 41.4 | 2.76 | 7.9 | 566 |
| Hirotto | JUNGLE | 30.0 | 3.18 | 6.4 | 374 |
| lolo | MID | 41.0 | 2.96 | 8.5 | 643 |
| Aikawa | ADC | 52.2 | 3.18 | 9.8 | 806 |
| Beenie | ADC | 57.4 | 3.58 | 9.1 | 855 |
| bulas | SUPPORT | 27.8 | 3.04 | 1.1 | 211 |
| Player | Role | KDA | Damage % | Gold % | DPM | CS/min | Vision | GD@15 | XP@15 |
|---|---|---|---|---|---|---|---|---|---|
| Hakari | TOP | --.-- | --.--% | --.--% | --- | --.- | --.-- | --- | --- |
| Hirotto | JUNGLE | --.-- | --.--% | --.--% | --- | --.- | --.-- | --- | --- |
| lolo | MID | --.-- | --.--% | --.--% | --- | --.- | --.-- | --- | --- |
| Aikawa | ADC | --.-- | --.--% | --.--% | --- | --.- | --.-- | --- | --- |
| Beenie | ADC | --.-- | --.--% | --.--% | --- | --.- | --.-- | --- | --- |
| bulas | SUPPORT | --.-- | --.--% | --.--% | --- | --.- | --.-- | --- | --- |
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