INTL · League of Legends · 14 games in 2026
How often this team secures first objectives and controls neutral resources.
Early-game strength and game pace metrics.
| Player | Role | Player Rating | KDA | CS/min | DPM |
|---|---|---|---|---|---|
| Hakari | TOP | 32.6 | 2.88 | 8.3 | 540 |
| Nero | JUNGLE | 41.5 | 3.12 | 6.9 | 444 |
| lolo | MID | 44.7 | 2.89 | 8.7 | 694 |
| Beenie | ADC | 53.9 | 3.58 | 9.1 | 855 |
| bulas | SUPPORT | 29.2 | 4.21 | 1.1 | 223 |
| Player | Role | KDA | Damage % | Gold % | DPM | CS/min | Vision | GD@15 | XP@15 |
|---|---|---|---|---|---|---|---|---|---|
| Hakari | TOP | --.-- | --.--% | --.--% | --- | --.- | --.-- | --- | --- |
| Nero | JUNGLE | --.-- | --.--% | --.--% | --- | --.- | --.-- | --- | --- |
| lolo | MID | --.-- | --.--% | --.--% | --- | --.- | --.-- | --- | --- |
| Beenie | ADC | --.-- | --.--% | --.--% | --- | --.- | --.-- | --- | --- |
| bulas | SUPPORT | --.-- | --.--% | --.--% | --- | --.- | --.-- | --- | --- |
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