INTL · League of Legends · 25 games in 2026
How often this team secures first objectives and controls neutral resources.
Early-game strength and game pace metrics.
| Player | Role | Player Rating | KDA | CS/min | DPM |
|---|---|---|---|---|---|
| Chakroun | TOP | 48.4 | 2.03 | 8.2 | 636 |
| OWLONSKY | JUNGLE | 56.7 | 2.92 | 6.5 | 546 |
| Random | MID | 72.5 | 4.11 | 9.4 | 893 |
| Skream | ADC | 48.3 | 2.66 | 9.4 | 795 |
| sas | SUPPORT | 34.0 | 2.34 | 0.9 | 241 |
| Player | Role | KDA | Damage % | Gold % | DPM | CS/min | Vision | GD@15 | XP@15 |
|---|---|---|---|---|---|---|---|---|---|
| Chakroun | TOP | --.-- | --.--% | --.--% | --- | --.- | --.-- | --- | --- |
| OWLONSKY | JUNGLE | --.-- | --.--% | --.--% | --- | --.- | --.-- | --- | --- |
| Random | MID | --.-- | --.--% | --.--% | --- | --.- | --.-- | --- | --- |
| Skream | ADC | --.-- | --.--% | --.--% | --- | --.- | --.-- | --- | --- |
| sas | SUPPORT | --.-- | --.--% | --.--% | --- | --.- | --.-- | --- | --- |
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