INTL · League of Legends · 68 games in 2026
How often this team secures first objectives and controls neutral resources.
Early-game strength and game pace metrics.
| Player | Role | Player Rating | KDA | CS/min | DPM |
|---|---|---|---|---|---|
| Panther | TOP | 41.3 | 2.59 | 8.6 | 596 |
| Jackal | JUNGLE | 40.1 | 3.47 | 6.8 | 434 |
| Cracker | MID | 32.2 | 2.68 | 8.3 | 609 |
| Pyeonsik | ADC | 45.8 | 4.30 | 10.0 | 776 |
| Bluffing | SUPPORT | 40.0 | 3.66 | 1.1 | 255 |
| Player | Role | KDA | Damage % | Gold % | DPM | CS/min | Vision | GD@15 | XP@15 |
|---|---|---|---|---|---|---|---|---|---|
| Panther | TOP | --.-- | --.--% | --.--% | --- | --.- | --.-- | --- | --- |
| Jackal | JUNGLE | --.-- | --.--% | --.--% | --- | --.- | --.-- | --- | --- |
| Cracker | MID | --.-- | --.--% | --.--% | --- | --.- | --.-- | --- | --- |
| Pyeonsik | ADC | --.-- | --.--% | --.--% | --- | --.- | --.-- | --- | --- |
| Bluffing | SUPPORT | --.-- | --.--% | --.--% | --- | --.- | --.-- | --- | --- |
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