INTL · League of Legends · 3 games in 2026
How often this team secures first objectives and controls neutral resources.
Early-game strength and game pace metrics.
| Player | Role | Player Rating | KDA | CS/min | DPM |
|---|---|---|---|---|---|
| MGS HfH | TOP | 27.3 | 1.10 | 6.4 | 502 |
| MGS Turbo hrac2 | JUNGLE | 38.0 | 5.63 | 6.9 | 421 |
| Vojtus | MID | 33.4 | 2.47 | 6.9 | 608 |
| AAdaMM | ADC | 59.4 | 3.38 | 9.0 | 875 |
| MGS Milik | SUPPORT | 21.5 | 4.60 | 0.8 | 193 |
| Player | Role | KDA | Damage % | Gold % | DPM | CS/min | Vision | GD@15 | XP@15 |
|---|---|---|---|---|---|---|---|---|---|
| MGS HfH | TOP | --.-- | --.--% | --.--% | --- | --.- | --.-- | --- | --- |
| MGS Turbo hrac2 | JUNGLE | --.-- | --.--% | --.--% | --- | --.- | --.-- | --- | --- |
| Vojtus | MID | --.-- | --.--% | --.--% | --- | --.- | --.-- | --- | --- |
| AAdaMM | ADC | --.-- | --.--% | --.--% | --- | --.- | --.-- | --- | --- |
| MGS Milik | SUPPORT | --.-- | --.--% | --.--% | --- | --.- | --.-- | --- | --- |
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