TR · League of Legends · 63 games in 2026
How often this team secures first objectives and controls neutral resources.
Early-game strength and game pace metrics.
| Player | Role | Player Rating | KDA | CS/min | DPM |
|---|---|---|---|---|---|
| Ragner | TOP | 44.7 | 3.55 | 8.5 | 628 |
| 113 | JUNGLE | 65.6 | 4.21 | 7.4 | 586 |
| SlowQ | MID | 51.8 | 4.41 | 9.1 | 753 |
| Hype | ADC | 54.9 | 6.24 | 10.4 | 873 |
| Ruep | ADC | 48.4 | 3.73 | 9.8 | 805 |
| Way | SUPPORT | 28.3 | 3.64 | 1.0 | 219 |
| Player | Role | KDA | Damage % | Gold % | DPM | CS/min | Vision | GD@15 | XP@15 |
|---|---|---|---|---|---|---|---|---|---|
| Ragner | TOP | --.-- | --.--% | --.--% | --- | --.- | --.-- | --- | --- |
| 113 | JUNGLE | --.-- | --.--% | --.--% | --- | --.- | --.-- | --- | --- |
| SlowQ | MID | --.-- | --.--% | --.--% | --- | --.- | --.-- | --- | --- |
| Hype | ADC | --.-- | --.--% | --.--% | --- | --.- | --.-- | --- | --- |
| Ruep | ADC | --.-- | --.--% | --.--% | --- | --.- | --.-- | --- | --- |
| Way | SUPPORT | --.-- | --.--% | --.--% | --- | --.- | --.-- | --- | --- |
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