INTL · League of Legends · 4 games in 2026
How often this team secures first objectives and controls neutral resources.
Early-game strength and game pace metrics.
| Player | Role | Player Rating | KDA | CS/min | DPM |
|---|---|---|---|---|---|
| Julzh | TOP | 56.6 | 2.13 | 6.1 | 660 |
| Silence | JUNGLE | 52.6 | 2.35 | 6.8 | 497 |
| LHC EvergreenM | MID | 49.5 | 2.43 | 8.0 | 701 |
| Sashimi | ADC | 14.0 | 1.89 | 7.5 | 504 |
| Phlloz | SUPPORT | 19.2 | 2.40 | 0.9 | 189 |
| Player | Role | KDA | Damage % | Gold % | DPM | CS/min | Vision | GD@15 | XP@15 |
|---|---|---|---|---|---|---|---|---|---|
| Julzh | TOP | --.-- | --.--% | --.--% | --- | --.- | --.-- | --- | --- |
| Silence | JUNGLE | --.-- | --.--% | --.--% | --- | --.- | --.-- | --- | --- |
| LHC EvergreenM | MID | --.-- | --.--% | --.--% | --- | --.- | --.-- | --- | --- |
| Sashimi | ADC | --.-- | --.--% | --.--% | --- | --.- | --.-- | --- | --- |
| Phlloz | SUPPORT | --.-- | --.--% | --.--% | --- | --.- | --.-- | --- | --- |
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