INTL · League of Legends · 4 games in 2026
How often this team secures first objectives and controls neutral resources.
Early-game strength and game pace metrics.
| Player | Role | Player Rating | KDA | CS/min | DPM |
|---|---|---|---|---|---|
| PAIN MagiSore | JUNGLE | 28.7 | 1.87 | 5.5 | 384 |
| Undefined | SUPPORT | 30.5 | 2.43 | 1.0 | 225 |
| Player | Role | KDA | Damage % | Gold % | DPM | CS/min | Vision | GD@15 | XP@15 |
|---|---|---|---|---|---|---|---|---|---|
| PAIN MagiSore | JUNGLE | --.-- | --.--% | --.--% | --- | --.- | --.-- | --- | --- |
| Undefined | SUPPORT | --.-- | --.--% | --.--% | --- | --.- | --.-- | --- | --- |
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