TR · League of Legends · 45 games in 2026
How often this team secures first objectives and controls neutral resources.
Early-game strength and game pace metrics.
| Player | Role | Player Rating | KDA | CS/min | DPM |
|---|---|---|---|---|---|
| Dionelux | TOP | 48.7 | 2.61 | 8.3 | 634 |
| XnS | JUNGLE | 68.5 | 3.98 | 7.5 | 607 |
| Fade | MID | 42.2 | 2.72 | 9.2 | 670 |
| Grave | ADC | 34.0 | 2.94 | 9.4 | 687 |
| Carry | SUPPORT | 34.2 | 3.49 | 1.2 | 238 |
| Player | Role | KDA | Damage % | Gold % | DPM | CS/min | Vision | GD@15 | XP@15 |
|---|---|---|---|---|---|---|---|---|---|
| Dionelux | TOP | --.-- | --.--% | --.--% | --- | --.- | --.-- | --- | --- |
| XnS | JUNGLE | --.-- | --.--% | --.--% | --- | --.- | --.-- | --- | --- |
| Fade | MID | --.-- | --.--% | --.--% | --- | --.- | --.-- | --- | --- |
| Grave | ADC | --.-- | --.--% | --.--% | --- | --.- | --.-- | --- | --- |
| Carry | SUPPORT | --.-- | --.--% | --.--% | --- | --.- | --.-- | --- | --- |
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