INTL · League of Legends · 10 games in 2026
How often this team secures first objectives and controls neutral resources.
Early-game strength and game pace metrics.
| Player | Role | Player Rating | KDA | CS/min | DPM |
|---|---|---|---|---|---|
| DANKI | TOP | 40.7 | 4.60 | 8.3 | 611 |
| Fallen | JUNGLE | 65.0 | 3.73 | 6.4 | 600 |
| SS Kuroko | ADC | 31.3 | 2.50 | 8.8 | 704 |
| Leo s Man | SUPPORT | 41.1 | 3.26 | 1.0 | 273 |
| Player | Role | KDA | Damage % | Gold % | DPM | CS/min | Vision | GD@15 | XP@15 |
|---|---|---|---|---|---|---|---|---|---|
| DANKI | TOP | --.-- | --.--% | --.--% | --- | --.- | --.-- | --- | --- |
| Fallen | JUNGLE | --.-- | --.--% | --.--% | --- | --.- | --.-- | --- | --- |
| SS Kuroko | ADC | --.-- | --.--% | --.--% | --- | --.- | --.-- | --- | --- |
| Leo s Man | SUPPORT | --.-- | --.--% | --.--% | --- | --.- | --.-- | --- | --- |
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