INTL · League of Legends · 12 games in 2026
How often this team secures first objectives and controls neutral resources.
Early-game strength and game pace metrics.
| Player | Role | Player Rating | KDA | CS/min | DPM |
|---|---|---|---|---|---|
| TTB Artishpalk | TOP | 59.3 | 2.09 | 6.5 | 703 |
| FallenBandit | JUNGLE | 44.9 | 2.89 | 6.6 | 482 |
| TTB Trtgfg | MID | 59.7 | 4.20 | 7.8 | 798 |
| Carros | ADC | 41.9 | 2.31 | 8.8 | 739 |
| TTB raisu | SUPPORT | 34.8 | 4.61 | 1.1 | 240 |
| Player | Role | KDA | Damage % | Gold % | DPM | CS/min | Vision | GD@15 | XP@15 |
|---|---|---|---|---|---|---|---|---|---|
| TTB Artishpalk | TOP | --.-- | --.--% | --.--% | --- | --.- | --.-- | --- | --- |
| FallenBandit | JUNGLE | --.-- | --.--% | --.--% | --- | --.- | --.-- | --- | --- |
| TTB Trtgfg | MID | --.-- | --.--% | --.--% | --- | --.- | --.-- | --- | --- |
| Carros | ADC | --.-- | --.--% | --.--% | --- | --.- | --.-- | --- | --- |
| TTB raisu | SUPPORT | --.-- | --.--% | --.--% | --- | --.- | --.-- | --- | --- |
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