INTL · League of Legends · 10 games in 2026
How often this team secures first objectives and controls neutral resources.
Early-game strength and game pace metrics.
| Player | Role | Player Rating | KDA | CS/min | DPM |
|---|---|---|---|---|---|
| Velja | JUNGLE | 46.4 | 2.58 | 6.4 | 479 |
| Nemesis | MID | 53.4 | 3.19 | 9.1 | 729 |
| Crownie | ADC | 38.1 | 3.65 | 10.5 | 684 |
| Rekkles | SUPPORT | 42.1 | 11.95 | 1.4 | 244 |
| Player | Role | KDA | Damage % | Gold % | DPM | CS/min | Vision | GD@15 | XP@15 |
|---|---|---|---|---|---|---|---|---|---|
| Velja | JUNGLE | --.-- | --.--% | --.--% | --- | --.- | --.-- | --- | --- |
| Nemesis | MID | --.-- | --.--% | --.--% | --- | --.- | --.-- | --- | --- |
| Crownie | ADC | --.-- | --.--% | --.--% | --- | --.- | --.-- | --- | --- |
| Rekkles | SUPPORT | --.-- | --.--% | --.--% | --- | --.- | --.-- | --- | --- |
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